In this exercise, I created a marble maze that contains 3 levels as well as an ending screen at the end. In this game, I implemented different features such as double jump, particle effects, trampoline planes, and so on. One of the levels was inspired by a game I'm recently playing, Mario Odyssey, where there are multiple trampolines and the player will need to do multiples jumps and make judgments on where to land to make it to the finish line. What I want to achieve in this project is to practice my skills in navigating between different scenes, as well as using code to explore more possibilities in game development. 

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