This game is designed so that the player is able to collect coins and gain abilities to assist them to beat the level. The first ability that the player can earn is to jump, and that helps them to climb on certain obstacles on the map. The second ability they can earn is the grabbing and throwing things ability so that they can throw blocks to collect coins that they are not able to even after they are able to jump. When both of the two abilities are gained, the player's next goal is to go to the finishing point to beat the game. The game will then start over for the player to go through again. The objects in the map, such as the wall, the ground, the coins, and also the UI are all furnished a little so that the interface looks better, and it is also easier for the player to know how many coins they earned so far and what their next goal is. 

Attributes: Code for Controller Grabbing attributed to John Bruneau.


link: https://github.com/artfail/unity-first-person-character-controller/tree/master

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exercise3.zip 104 MB

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